Meanwhile, PS4 benefits in its own way from patch 1.08. This also returns Xbox One's frame-rate advantage over PS4 for this demanding segment - where Sony's platform continues to keep its frame-rate capped at 20. In other words, CD Projekt Red delivers on its headline promise with the new code, and the 20fps lock we saw in our 1.07 analysis is replaced by a more variable, but always superior read-out. Performance is now in line with patch 1.05, letting the game run freely at any number between 20-30fps during the bog stress-test. On Xbox One this means that the hard drops to 20fps are now removed. Fortunately, having tested the latest patch in the same areas, we can confirm a definite frame-rate gain once the new update is installed. To recap on this point, the last patch introduced some surprising downgrades in frame-rate - most alarmingly a hard 20fps cap on Xbox One in the Crookback Bog area where before it ran in the region of 28fps. "improvements to performance, including some issues that may have been caused by 1.07". Original story: Rolled out to Xbox One and PlayStation 4 owners last weekend, patch 1.08 puts frame-rate tweaks at the top of the bill, with its notes stating The video is embedded at the foot of this piece. UPDATE 13/8/15 10:15am - We've updated this piece with a full analysis of how disabling post-process blur effects can improve performance, most noticeably on PlayStation 4.
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